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The easiest and fastest way to implement audio in your games - An optimized and user-friendly system prepared for all skill levels :D

Sounds Good has come to streamline and simplify your work. This audio manager will help you implement sounds, music, playlists, and dynamic music in your games. It's designed to be user-friendly and easy to use. You can implement audio with just 1 line of code, and you can manage your game's audio comfortably and visually with the help of the editor windows.

What advantages does Sounds Good offer me?

  1. Ease of Use: It provides a user-friendly and straightforward system for implementing audio in your games, making it accessible for all skill levels.
  2. Performance Optimization: Sounds Good utilizes Object Pooling and compression presets to enhance your game's performance, ensuring a smooth audio experience.
  3. Efficient Workflow: It streamlines your workflow by eliminating time-consuming and repetitive tasks associated with audio management.
  4. Simplified Sound Integration: You can add sound to your game with just a single line of code, reducing the complexity of audio implementation.
  5. Configurability: It allows you to configure and customize your sounds easily by chaining functions and reusing them as needed.
  6. Multiple Audio Channels: You can create as many audio outputs as required to separate audio into channels, offering flexibility in audio management.
  7. Editor Integration: Sounds Good offers visual editor windows that facilitate the comfortable management of your game's audio within the editor environment.

What type of audio can I add?

  1. SOUND - Any type of audio.
  2. MUSIC - Any type of music, whether ambient or played from a specific point.
  3. PLAYLIST - Multiple songs queued to play one after the other.
  4. DYNAMIC MUSIC - Different music tracks within a single song to add and remove instruments as needed.

Do you need help?

⬇️ Check the documentation! ⬇️